![]() This is especially hampering right at the start of your first playthrough when all of the doors which can act as shortcuts between areas are locked. This focus on exploring an area does give Obduction an appealing edge but also slows down the entire process. Myst, on the other hand, had a very small initial area to explore and relied more on giving the player vague hints at how to solve puzzles in order to progress. Mainly, the puzzles in Obduction stem from exploring the environment and trying to figure out what you’re supposed to be doing, very rarely throwing in a cryptic logical leap. Immediately off the bat, it’s easy to notice a key difference between Obduction and the older style of adventure games like Myst. By clicking the left stick, you can toggle between walk and run speed while moving, and by clicking in the right stick, you can choose a fixed cursor which stays in the middle of the screen and a free cursor which you control with the right analogue stick while stationary. There are several different options that you can toggle with simple button presses. You control the character with the left stick and look around with the right, interacting with objects by clicking X. It takes the form of a first-person exploration game. The gameplay of Obduction will probably be exactly what you’re expecting if you’re a fan of Myst and have tried any of the updated versions that have come out for the game over the years. You play as another of these abductees, arriving in the world when everyone else seems to have gone missing, and it is up to you to piece together what has happened. Along with the town, random people from different Earth time periods have also been taken and forced to live together. The story of Obduction is focused on a small American mining town that has been abducted (see what they did there? Me neither) and dumped on an alien planet. Honestly, the game has no real need to bill itself in that way at all, the second you step into the world, you can tell where this game has come from. With a game that is so beloved in the hearts of many gamers as the Myst franchise, the task of separation can be even harder.įor those of you who don’t know, Obduction is a game which not only comes to us from the developers of the original Myst games, but it is actually billed as being the spiritual successor. When a game has a history, it can be a bit difficult to separate the game itself from what you know about it and its past. ![]() *PLEASE NOTE* This is a review specifically of the PlayStation 4 version, and it was played without the use of PSVR. ![]()
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